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Gaming Realms plc AIM:GMR

Incorporated
United Kingdom
Chief executive
Mark Segal
Employees
112
Reports in
GBP
Companies House
04175777
Consumer Discretionary
Where the figures come from
How we read

Read straight from the annual reports

Share price and financials

31.5p at close on 5 Oct 2026 · 11 reported years, 2015–2025

Years in viewFY2015 – FY2026
5 Oct 202631.5p+31.3% since 4 Jan 2016
31.5p
LineFY201512/15FY201612/16FY201712/17FY201812/18FY201912/19FY202012/20FY202112/21FY202212/22FY202312/23FY202412/24FY202512/25FY2026unreported
Revenue
Operating profit
Exceptional items
Net finance cost
Profit before tax
Tax charge
Profit for the year
EBITDA
Basic EPS
Diluted EPS

GBP millions, negatives in brackets. Per-share lines in pence, share counts in millions. later is what a following report restated the figure to; vs is a second reading that disagrees. The figure shown is the one the original filing printed, and both readings are kept. Click any figure: opens the report page it was read from, highlighted; shows how it was calculated. The share price above is drawn to the same columns: each close sits over the financial year it fell in.

2 figures

11 years, at a glance

GBP · %
010m20m30m40m-100%-50%0%50%FY2015FY2025

Dashed: Operating margin, in % on its own scale — read its shape, not its height against the bars.

FY2025Revenue£31.4mOperating margin26.3%
The latest report

FY2025 annual report

year to 31 Dec 2025 · approved 27 Mar 2026 · 84 pages · Companies House

Open the reportJSONComing soon
Next report5 Apr 2027for the year to 31 Dec 2026, the date the register holds, plus this company's usual gap to publication
Sixty seconds on this reportPlaceholder

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From the reportevery line sits on the page it names
What drove revenue

Content licensing growth from new partners and regulated-market launches

Content licensing revenue rose 3% on a reported basis to £24.5m (2024: £23.8m); 40 new partners went live in 2025 and a further 10 in Q1 2026. Launches included Brazil, South Africa, Switzerland, Greece and Delaware (sixth US regulated state).

page 13
And

Brand licensing renewal deals

Brand licensing revenue rose 349% to £3.0m (2024: £0.7m) due to two notable brand renewal deals completed in the year. The Financial Review describes this as the completion of a significant brand deal.

page 13
What moved the margintailwind

Operating leverage on licensing revenue growth

Adjusted EBITDA margin rose to 48% (2024: 46%) as Adjusted EBITDA grew 15% to £15.0m against revenue growth of 10%. Operating expenses rose 7% and administrative expenses 8%.

page 13
Andheadwind

Cost of platform and third-party fees

Operating expenses (licence fees, hosting, platform provider fees) rose 7% to £6.3m. Administrative expenses rose 8% to £10.0m on staff investment. Share option and related charges rose to £1.5m (2024: £0.8m) and sit outside Adjusted EBITDA.

page 13
One-offs in the year

£373k charge: Legal case settlement: legal expenses

page 55
What management said

Strategic priorities for 2026 and beyond: further international expansion with planned entries in Peru, Maine (USA) and Alberta (Canada); continued growth in existing regulated markets; new game formats leveraging Slingo IP; investment in technology and platform scalability; expansion of third-party content distribution.

page 9
After the year end

Completed the remaining £3.2m of the £6.0m buyback programme in Q1 2026. On 3 March 2026 announced a further buyback of up to £5.0m; purchases began in March 2026.

page 77
The dividend

No interim or final dividend was paid for 2025 (2024: none), and the Board is not proposing a final dividend. Surplus capital is returned via buybacks (£6.0m programme announced March 2025; £2.8m completed in 2025; the remaining £3.2m completed in Q1 2026; a new programme of up to £5.0m announced 3 March 2026).

page 17
Going concern and the audit

Going concern basis adopted. Cash flow forecasts run to December 2028 with stress testing to June 2027; the Directors conclude resources are adequate for at least 12 months. BDO LLP audit opinion is unmodified. Auditor found no material uncertainty on going concern. KAMs are capitalisation of development costs (£1.5m capitalised for RGS platform in 2025). Revenue recognition was a KAM in 2024 but was dropped in 2025 as brand licensing accounting is now established. Materiality is £437k (5% of PBT).

page 34
The risks it names first
  • Regulatory and licensing: changes in state and national iGaming regimes, licence conditions and responsible-gambling rules; loss or suspension of a licence would cut distribution and revenue.p.20
  • Taxation: UK Remote Gaming Duty rising to 40% from 1 April 2026; corporation tax and indirect tax (e-commerce) exposure; residency and transfer-pricing risk across UK, Malta, Canada and US entities.p.20
  • Competition in online and free-to-play markets; reliance on unique IP and Slingo brand; loss of competitive advantage if distribution or demand falls.p.21
  • Time to market: product delays or certification problems could cut revenue and raise development costs.p.21

Read from C000517-AR-2025-ch.

Filings

10 annual reports read, FY2016 to FY2025

Open a year to see what its report said. Every line in it carries the page it was read from.

Sources: Companies House (10)

  1. FY2026Next report expected 5 Apr 2027

Every figure above,
back to the page it was printed on